What you prepare
An SRT subtitle file, or edit the sample text directly. When producing the final piece, choose a local video to align with the voiceover; your material stays in the browser and is not automatically uploaded.

MOTION WORKBENCH
Import subtitles, arrange the pacing, and turn key points into dynamic visuals that overlay your video. Try the sample first, then bring in your own material.
Not a proposal waiting for integration: you can edit and export right now in the browser.
An SRT subtitle file, or edit the sample text directly. When producing the final piece, choose a local video to align with the voiceover; your material stays in the browser and is not automatically uploaded.
Opening titles, subtitle captions, key point highlights, data emphasis, quoted opinions, step lists. Drag to reposition, check landscape/portrait orientation and in/out timings; watermark is off by default and can be turned on and edited when needed.
Combine the original video, subtitle animations and original audio into one local download file: MP4 when the browser supports it, otherwise clearly output WebM. You can also export transparent PNG, a PNG sequence ZIP and an editable project JSON.
Practice with the built-in fictional example - no registration or model setup needed.
The example includes six card types; first learn about entry points, exit points, and different visual levels. Output: an 18-second preview. Check: complete text and animation pacing suitable for voiceover.
First select a local video, then import subtitles. Not every sentence needs zooming; use emphasis styles only for data and viewpoints. Output: an editable card timeline. Check: correct subtitle timing and verified sources and figures.
Adjust card positions to avoid faces and platform UI; one drag can be fully undone. Watermarks are off by default and can be enabled as needed. Output: a project with final positions and pacing calibrated. Check: no occlusion of subjects, truncated text, or card conflicts.
Save the project first, then select a range that exists in both the project and the original video. The final output is rendered in real time by clip length; keep the page visible. You can keep original audio or choose to mute. Output: MP4 or WebM final files, or continue with transparent layer workflows. Check: the downloaded file's beginning, end, picture, and audio are in sync.
FORMWEFT is implemented independently, and tools and code are open in the package. Not needing dependency installation doesn't mean content doesn't need checking.
No AI models, analytics services, or remote APIs are called, and no microphone requests. Original videos are not modified. Save your project before refreshing; before giving prompts to external AI, confirm the text is shareable.
The browser does real-time compositing natively: MP4 when supported, otherwise WebM; direct MOV output, auto dubbing, or full editor color mixing are not supported. Final exports are up to 10 minutes / 256 MiB each; PNG sequences up to 240 frames / 256 MiB. For different aspect ratios, the video is fully preserved with black bars added; going to background, canceling, or encoding failures stop the process, and no partial files are downloaded. Try short clips first.
Watermarks are off by default, and when enabled, previews match all export formats. Any brand or source text you input is not removed. The download package retains original source code, MIT license, examples, and usage notes; this check applies only to that hash and does not promise absolute safety on all devices or future changes.
MOTION WORKBENCH
The online and offline versions use the same original code; the learning package also explains project format, examples, and acceptance methods.
You can download this reviewed version's resource package. If it includes SKILL.md, provide it and the related documentation to your AI tool; first read and check the materials and usage boundaries, and do not run anything automatically.
You can also select the text to copy directly; read it first before executing.
Original browser tool with accompanying documentation. Verified input limits, local asset processing, no external dependencies, and export boundaries; no third-party project code or assets included. Before using your own materials, still confirm authorization and sensitivity levels.
c98aa3b2f9590bbfd713ee6e91823189f9d8e6895d48f0358c14adeb76fde53cGeneration and editing are separate: first produce characters and sound, then adjust editable subtitles and backgrounds here. You can also start with existing assets.
Check measured parameters, prompts, and de-identified workflows, bring SRT and workbench project samples, and complete the handoff from raw footage to final output. The model must be prepared separately and its license confirmed.
Learn the method for generating original footageCards support one-click centering and custom background, opacity, corner radius, and font color; watermark is off by default.
Open voice-over workbenchTools solve visual expression; methods help teams form consistent production standards.
From topic selection and script to fact-checking, voiceover, editing, and publishing checks.
Learn talking-head production methodsConnect materials, brand guidelines, review, and asset handoff to reduce back-and-forth communication.
Explain the team's production process